![]() The downsides are that it uses a large amount of memory since the resolution is sixteen times higher than necessary, and that you lose resolution in the export. Note: I recommend that you use the Minecraft scaling mode, which is the default, because then WorldPainter works best, with distances and heights displayed and reported correctly in the editor, filters working as expected, and generally the least amount of surprise and confusion. This means that the slopes will be displayed correctly in WorldPainter, but also that heights reported in WorldPainter are only a quarter of what they will be in Wurm Unlimited.
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